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Igor Hatakeyama

Igor Hatakeyama

Game Designer & Game Developer

Category Archives: Devblog

Tiny Acres

Most idle games have only one main “farmable” resource. It’s either just cookies, or eggs, or plain old money… you know how it goes. Back in 2018 I had this simple idea of making a small idle game where you could collect multiple resources, and use previous resources to unlock new ones. I named theContinue reading “Tiny Acres”

Posted byIgoruOctober 14, 2019November 10, 2019Posted inDevblogLeave a comment on Tiny Acres
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